04
GT Bike Racing
Unity · Mobile · RacingMain Developer
50M+
Downloads reached during involvement

01Context
A mobile motorcycle racing title that grew from roughly 100K downloads to 50M+ during my involvement.
I worked as main developer across production engineering: gameplay and vehicle systems, AI, game modes, progression and UI, then the monetization, SDK and platform work required to ship and keep shipping.
02My Ownership
Gameplay
Vehicle Systems
AI
Game Modes
Progression
UI
Monetization
SDKs
Optimization
Publishing
Production Support
03Engineering Scope
Riding & competition
- Controls and motorcycle physics
- Racing gameplay
- AI traffic and opponents
- Game modes
Player systems
- Progression
- UI
- Monetization
Platform & release
- SDK and platform integrations
- Optimization
- Publishing and support
04The Gameplay System
- Player Input
- Vehicle Control
- Racing Gameplay
- AI / Competition
- Game Modes
- Progression
- UI
- Monetization
- Platform Services
05Scale
~100K
50M+
Downloads during period of involvement
The product expanded from roughly 100K downloads to more than 50M during my period of contribution, while I worked across gameplay, production systems, monetization, optimization and publishing.
06Mobile Production
- Game
- SDKs
- Monetization
- Platform Integration
- Optimization
- Release
- Live Support
07Outcome
Released on Google Play and supported in production.
Work continued past launch through optimization, platform integration and ongoing support rather than ending at release.
08Visual Evidence


GT Bike Racing case study: Affaf Imran